Register Sign in
Sulfuras

Scouring the Desert

Sulfuras · quest entry 9419

Silithus — zone entry 1377, named from this realm's area table.

Quest level
60
Required level
1
Base experience value
6,600
Money at the level cap
3g 96s 0c
How it is completed
stored id 2
Quest type
stored id 41

This realm keeps one row per patch for some quests, and this is the patch 10 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Marshal Bluewall creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Report to Marshal Bluewall

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
One of these rewards Major Healing Potion 2
One of these rewards Major Mana Potion 2

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

We recently found out that the Horde has been scavenging the Silithus desert for resources, but paid them little mind. We thought it could not be worth it to station large numbers in this sweltering desert.$b$bHowever, it was discovered the importance of the resources, and now we are scrambling to catch up.$b$bIf I have your assistance, you must go into the desert and recover the silithyst and return it here.

Objectives

Find and deliver Silithyst to the Silithyst Extractor, then speak with Marshal Bluewall at the Alliance encampment near Hive'Zora.

When the items are handed over

Be careful out there, but also be quick. We have no time to lose.

What the quest-giver says at the end

Thank the Light you were successful.$b$bNow if we could only have started this sooner, our need would not be so desperate. We must keep the bounty of the desert from falling into the hands of the Horde.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

Search creatures Search areas Search quests Search items Search spells Search characters Back to the front page