Webwood Egg
Sulfuras · quest entry 917
Shadowglen — zone entry 188, named from this realm's area table.
- Quest level
- 5
- Required level
- 1
- Base experience value
- 560
- Money at the level cap
- 0g 3s 30c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Gilshalan Windwalker | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Next | Tenaron's Summons |
| Previous | Webwood Venom |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Now that I have the spiders' venom, I'd like some live specimens to study. Unfortunately, capturing a living, giant spider is more than I can ask of you, young $c. And a giant spider is more than I could handle myself!$B$BBut if you can find an unhatched egg, then delivering specimens will be much easier, and I can then arrange for the unhatched spiders to be contained.$B$BThere must be a nest deep in the Shadowthread Cave. Please, search for an egg in the nest and return it to me.
Objectives
Bring a Webwood Egg to Gilshalan in Aldrassil.
When the items are handed over
Have you been inside the Shadowthread Cave, $N? Did you find a spider egg?
What the quest-giver says at the end
Ah, very good. I will have this egg and the venom transported to Darnassus, then return there when my studies are done here. I expect to find out a great deal from these specimens, $N. You have been a great help to me.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.