Webwood Venom
Sulfuras · quest entry 916
Shadowglen — zone entry 188, named from this realm's area table.
- Quest level
- 4
- Required level
- 3
- Base experience value
- 355
- Money at the level cap
- 0g 2s 10c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 6 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Gilshalan Windwalker | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 10 | |
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
I came to Shadowglen to observe the webwood spiders that dwell in the Shadowthread Cave. They are cousin to a much smaller variety of spider; I believe the world tree has had a profound effect on them, and I would like specimens to study to confirm this.$B$BFirst, I would like some of their venom. Gather Webwood venom sacs from the spiders in and around the Shadowthread Cave, to the north. I can then examine them for similarities with their smaller cousin's venom.
Objectives
Bring 10 Webwood Venom Sacs to Gilshalan Windwalker at Aldrassil.
When the items are handed over
Did you gather the venom sacs, $N?
What the quest-giver says at the end
Thank you, $N. When I return to Darnassus I will compare the venom within these sacs with the venom of other spiders. It is my belief that it will have properties linked to the recent growth of our new world tree.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.