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Sulfuras

Ripple Delivery

Sulfuras · quest entry 81

Orgrimmar — zone entry 1637, named from this realm's area table.

Quest level
48
Required level
42
Base experience value
4,400
Money
1g 40s 0c
Money at the level cap
0g 26s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Gilveradin Sunchaser creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous A Sticky Situation

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Dran's Ripple Delivery 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I have taken the extra step of securing not only Dran's packaged ripple in the barrel, but also the extra bottles of ripple he is purloining. While I may not hold Dran very highly, there is nothing worse than jostled ripple. You're welcome.$B$BNow, deliver yon barrel to Dran Droffers in his salvage emporium in Orgrimmar. Pray tell, please extend my warmest greetings to Malton; let him know that should he ever thirst for fine drink and finer drinking companions, we would be honored with his visit.

Objectives

Deliver the barrel to Dran Droffers in Orgrimmar.

When the items are handed over

If you're not here to buy anything, and you're not here to deliver anything, then you're wasting my time! You better have that ripple!

What the quest-giver says at the end

Well, let's see what's in this barrel!$B$BYes, yes, it looks as though it is all here. Here's your fee for the package, good job on that. I stand to make five times that fee when I sell it to the tavern! Har har!$B$BThese extra bottles of Hinterlands Honey Ripple are going to be set for a special occasion. I think I'll drink some with champagne. I'll call it... champipple.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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