A Sticky Situation
Sulfuras · quest entry 77
The Hinterlands — zone entry 47, named from this realm's area table.
- Quest level
- 48
- Required level
- 42
- Base experience value
- 4,400
- Money at the level cap
- 0g 26s 40c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Gilveradin Sunchaser | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Ripple Recovery |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 10 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
I possess original packaging materials for the ripple Dran Droffers seeks. I will assist you in packaging the ripple for Malton's abrasive father... for a fee of two additional bottles of said ripple. They are located in crates found in the abandoned Horde base near Skulk Rock.$B$BIt will be an arduous task, to wit; foul slimes and oozes will be found sticking to the ruins; rumor has it they are led by some sort of master ooze. Regardless, procure the ripple and return to me here for packaging.
Objectives
Recover 10 bottles of Hinterlands Honey Ripple from the crates located around the abandoned Horde base in Skulk Rock.
When the items are handed over
I trust that your arrival here at our camp is to deliver the bottles of ripple that are integral to the task at hand, yes?
What the quest-giver says at the end
Finely executed, $n. I am glad you had enough foresight not to bruise the delicacy of the ripple. There is nothing worse than the bouquet of ripple that has been jostled about needlessly.$B$BIt will take a moment for the magic to be wrought over this precious cargo. Actually, no magic is involved; I merely have some empty packaging for Hinterlands Honey Ripple. Our chicanery shall turn these bottles into an alcoholic treasure of the ages.$B$BOnward - for great booze!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.