Register Sign in
Sulfuras

Imp Delivery

Sulfuras · quest entry 7629

No zone: this row records sort group 61, which is how the client groups quests, not a place.

Quest level
60
Required level
60
Base experience value
6,600
Money at the level cap
3g 96s 0c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 2 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Gorzeeki Wildeyes creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Next Dreadsteed of Xoroth

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Imp in a Jar 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

There is one more process required for Mor'zul's parchment; I need paper infused with Xorothian stardust. And... I'm afraid I can't do that here. I don't have the equipment!$B$BThere is an alchemy lab, however, with everything needed. It's in the Scholomance, on the isle of Caer Darrow in the Plaguelands.$B$BI can't make the trip, but here - take this jar. There's an imp inside who is quite clever. Let him out at the alchemy lab and he'll infuse the parchment.

Objectives

Bring the Imp in a Jar to the alchemy lab in the Scholomance. After the parchment is created, return the jar to Gorzeeki Wildeyes.

When the items are handed over

Have you been to the Scholomance, $N? Has the imp yet infused the parchment with the stardust?

What the quest-giver says at the end

Ah, good. J'eevee created the parchment. How was the Scholomance? Charming, don't you think? And the bugs there... I hear they're delicious!$B$BWell done, $N, and thank you for returning my jar. I've had it for a long time... and it's not for sale!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

Search creatures Search areas Search quests Search items Search spells Search characters Back to the front page