The Ravaged Caravan
Sulfuras · quest entry 751
Mulgore — zone entry 215, named from this realm's area table.
- Quest level
- 8
- Required level
- 5
- Base experience value
- 530
- Money at the level cap
- 0g 3s 30c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Sealed Supply Crate | game object |
One start, from this realm's own gameobject table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Ravaged Caravan |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Prying open the lid reveals a tightly packed assortment of ore and minerals, more evidence of the Venture Co.'s mining operation in Mulgore. On the top of the ore and minerals you remove a tightly bound sheaf of papers.$b$bUp in the foothills to the east, you can barely hear the sounds of work, and see smoke rising from a large fire.
Objectives
Return the Venture Co. Documents to Morin Cloudstalker near Bloodhoof Village.
When the items are handed over
Hail, $n. Have you learned anything new about the Venture Co.'s plans and operations in our homeland?$b$bIf they plan to exploit our lands as they have others, the Outrunners will be quick to put an end to it.
What the quest-giver says at the end
It does indeed appear that the Venture Co. is attempting to rob us of our natural resources. It is good to know this for true, and now it seems, we must do something about it.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.