Register Sign in
Sulfuras

After the Ambush

Sulfuras · quest entry 454

Loch Modan — zone entry 38, named from this realm's area table.

Quest level
15
Required level
10
Base experience value
105
Money at the level cap
0g 0s 60c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Huldar creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Resupplying the Excavation

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

We'd been hauling the barrels of powder back and forth in trips before this... business. Now we have to split up the work, Miran's taking the barrels and I'm watching over the other ones.$b$bI don't feel safe letting Miran haul the rest of the shipment by himself. When he's ready to go, maybe you could escort him on his next trip?

Objectives

Speak with Miran.

What the quest-giver says at the end

Hello, $c.$b$bYou'll be escorting me to the excavation site? That's good to hear... After Saean and his cronies, who knows what else the Dark Irons might have up their sleeves?$b$bAnyways, let me just make some final checks. Talk to me again when you're ready to go.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

Search creatures Search areas Search quests Search items Search spells Search characters Back to the front page