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Sulfuras

Grark Lorkrub

Sulfuras · quest entry 4122

Blackrock Depths — zone entry 1584, named from this realm's area table.

Quest level
58
Required level
52
Base experience value
6,200
Money at the level cap
3g 72s 0c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Lexlort creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous KILL ON SIGHT: High Ranking Dark Iron Officials

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

I tracked him across the Searing Gorge, through the mountain, and into the Burning Steppes. That traitor was caught red-handed giving the Blackrock orcs vital information about our day to day operations. I'm speaking of Grark Lorkrub.$B$BHe now sits in the Burning Steppes, safely under their protection - or so he thinks.$B$BTake these shackles, $N. Find Grark, place the shackles on him and lead him through Blackrock Mountain. Do this and a tribute is yours.

Objectives

Travel to the Burning Steppes and find Grark Lorkrub. You recall Lexlort mentioning that he was last seen in a massive Blackrock fortress.$B$BWhen you find Grark Lorkrub, use the Thorium Shackles to bind him and then lead him back through Blackrock Mountain to the Searing Gorge. Lexlort will have his men waiting on the other side to take Grark into custody.

What the quest-giver says at the end

Can you not see the power we gain by joining the legion of Blackrock?

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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