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Sulfuras

Rin'ji's Secret

Sulfuras · quest entry 2782

The Hinterlands — zone entry 47, named from this realm's area table.

Quest level
47
Required level
42
Base experience value
2,100
Money at the level cap
0g 12s 60c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Rin'ji's Secret game object

One start, from this realm's own gameobject table.

In the realm's own chain

PositionQuest
Previous Rin'ji is Trapped!

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Rin'ji's Secret 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

The tablet is covered with Witherbark troll markings. Rin'ji's secret truly is a mystery... $B$BIt's possible that you might have something quite valuable on your hands here. On the other hand, quite the opposite is also possible. A Witherbark troll in distress would probably do anything to find his way out of trouble...

Objectives

Oran Snakewrithe, a well known scholar on matters concerning the Witherbark trolls, may be able to decipher the tablet. She is known to reside within the Magic Quarter of the Undercity.

When the items are handed over

Well, now, what is this?

What the quest-giver says at the end

This tablet... Quite unusual... Where did you find this, $N?

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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