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Sulfuras

A Hunter's Challenge

Sulfuras · quest entry 258

Loch Modan — zone entry 38, named from this realm's area table.

Quest level
17
Required level
11
Time limit
720.0 s
Base experience value
950
Money at the level cap
0g 5s 70c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Daryl the Youngling creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous A Hunter's Boast

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Reward Fine Cloth Shirt 1
Reward Daryl's Shortsword 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

$nath, is it? I can tell you're bursting with pride over completing the first test, hm? As I told you before, it's no large feat.$b$bYou should try your hand at boar hunting. Trust me, this is no Coldridge Valley boar hunt, so you'd best have a care with them. I'll give you just twelve minutes this time.$b$bDon't feel bad if you fail. I'd give you the shirt off my back if you succeeded!$b$bHave I ever related to you the story of how I received my famous scar? No? It was two years ago...

Objectives

Kill 5 Elder Mountain Boars and return to Daryl the Youngling in the Farstrider Lodge within 12 minutes.

When the items are handed over

It's only natural to feel sorry for yourself when shown up by someone so new to this world. You shouldn't feel bad, $nah.$b$bHm? Did I get your name wrong?

What the quest-giver says at the end

You seem a bit worse for wear. No doubt the boars gave you some trouble, hm? No worries, I will be discreet about your struggle, I can imagine how hard it must be for you without the accusations of wagging tongues.$b$bOh! You managed to kill the boars? I... well, that is... that is to say, I'm not surprised! Any child could have--bet?$b$bWhat bet?

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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