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Sulfuras

The Platinum Discs

Sulfuras · quest entry 2280

Uldaman — zone entry 1517, named from this realm's area table.

Quest level
47
Required level
40
Base experience value
5,250
Money at the level cap
0g 31s 50c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
The Discs of Norgannon game object

One start, from this realm's own gameobject table.

In the realm's own chain

PositionQuest
Next The Platinum Discs
Previous The Platinum Discs

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Miniature Platinum Discs 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Touching the Discs of Norgannon once again makes your hand tingle. This time, however, a strange grinding noise is heard from inside the discs.$B$BYour backpack suddenly becomes heavier than it was before. Inside, you discover a miniature version of the discs!$B$BNo doubt, an item of this sort would be invaluable for someone interested in the ancient history of Azeroth. The sages of Thunder Bluff are such historians, known throughout the Horde; perhaps they can make good use of it.

Objectives

Take the miniature version of the Discs of Norgannon to the one of the sages in Thunder Bluff.

When the items are handed over

Yes young one, I see you marching into my tent with intensity in your stride... with determination in your purpose. You seek my counsel is some matter of grave importance to the Horde? Perhaps you wish a mystery of the universe revealed to you?

What the quest-giver says at the end

What are these here then?$B$BImpressive, young one! These discs, in them I sense secrets that the earth has held on to tightly for many years. You were very wise to bring them here to me.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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