Register Sign in
Sulfuras

Mai'Zoth

Sulfuras · quest entry 206

Stranglethorn Vale — zone entry 33, named from this realm's area table.

Quest level
46
Required level
30
Base experience value
5,050
Money at the level cap
0g 30s 0c
How it is completed
stored id 2
Quest type
stored id 1

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Brother Nimetz creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Troll Witchery

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Mind's Eye 1
Reward Tranquil Orb 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Kurzen may be dead, but...that which drove him to evil still lives! Through my studies I have discovered this: An Ogre Mage - Mai'Zoth - dwells in an Ogre Mound within the eastern mountains of Stranglethorn. He is rumored to employ mind-controlling magic, and I am positive that he corrupted Kurzen.$B$BIf Mai'Zoth is allowed to live, then his evil may influence others, and may even cause another Kurzen to surface.$B$BKill him, and bring me his Mind's Eye, the artifact he uses to corrupt others.

Objectives

Bring the Mind's Eye to Brother Nimetz at the Rebel Camp.

When the items are handed over

I give you my blessing. Mai'Zoth's strength is matched only by his evil.

What the quest-giver says at the end

Aha! You've done it! You are a great force for good, $N, and may your strength never fade!$B$BI will study this Mind's Eye and determine if it may be used for good. If not...then it must be destroyed.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

Search creatures Search areas Search quests Search items Search spells Search characters Back to the front page