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Sulfuras

Troll Witchery

Sulfuras · quest entry 205

Stranglethorn Vale — zone entry 33, named from this realm's area table.

Quest level
40
Required level
30
Base experience value
3,150
Money at the level cap
0g 19s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Brother Nimetz creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Kurzen's Mystery

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Skullsplitter Fetish 4

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

While I study those legends you acquired, gather for me implements of evil troll magic. Enter the territory of the Skullsplitter trolls, a second tribe to the distant south, and acquire Skullsplitter Fetishes from their Witchdoctors and Mystics.

Objectives

Bring 4 Skullsplitter Fetishes to Brother Nimetz at the Rebel Camp.

When the items are handed over

Do you have those fetishes, $N? They might hold the secret to Kurzen's degradation...I must know!

What the quest-giver says at the end

Thank you. I will study these fetishes and see if they hold the secret of Kurzen's fall into evil.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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