Panther Mastery
Sulfuras · quest entry 193
Stranglethorn Vale — zone entry 33, named from this realm's area table.
- Quest level
- 40
- Required level
- 28
- Base experience value
- 3,150
- Money at the level cap
- 0g 19s 20c
- How it is completed
- stored id 2
- Quest type
- stored id 1
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Sir S. J. Erlgadin | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Next | Big Game Hunter |
| Previous | Panther Mastery |
The chain is the realm's own: these are the previous and next entries this quest row stores. This row also carries exclusive group -193, which means the client offers it alongside other quests in that group.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
You've almost proven yourself to be a master hunter of panthers. A panther by the name of Bhag'thera has been prowling the jungle. So far he's eluded our party. See if you can use your skills to kill the great Bhag'thera.$b$bBring me the Fang of Bhag'thera and you'll have earned my respect!
Objectives
Sir S. J. Erlgadin of Nesingwary's Expedition wants you to bring him the Fang of Bhag'thera.
When the items are handed over
Bhag'thera can prove to be an elusive beast. How fares the hunt?
What the quest-giver says at the end
So the great Bhag'thera is dead! Cheers to you, $N. You are a mighty $c indeed!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.