Return to Fel'Zerul
Sulfuras · quest entry 1444
The Hinterlands — zone entry 47, named from this realm's area table.
- Quest level
- 44
- Required level
- 38
- Base experience value
- 3,750
- Money at the level cap
- 0g 22s 80c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Atal'ai Exile | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Atal'ai Exile |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
Jammal'an the Prophet sentenced me to exile from The Temple of Atal'Hakkar. I once felt the high priest was a worthy leader.$b$bHis unyielding faith in his prophecy will bring about the destruction of the Atal'ai. If it hasn't already.$b$bWhen I expressed my concerns, I was labeled an infidel and ousted from the temple.$b$bThose artifacts you brought to me are harmless. But if Jammal'an has found the proper fetish enchantment for the summoning ritual, the world lies in great peril....
Objectives
Return to Fel'Zerul in Stonard.
What the quest-giver says at the end
It has been quite some time since we spoke, $c. I hope your journey was successful.$b$bWhat knowledge did you gain from the exiled Atal'ai in the Hinterlands?
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.