The Sacred Flame
Sulfuras · quest entry 1196
Thunder Bluff — zone entry 1638, named from this realm's area table.
- Quest level
- 29
- Required level
- 20
- Base experience value
- 590
- Money at the level cap
- 0g 3s 60c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Zangen Stonehoof | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Sacred Flame |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Bring the filled phial to Rau Cliffrunner at the Freewind Post in southeastern Thousand Needles. You can get to the Thousand Needles by taking the Great Lift at the southern edge of the Barrens.$b$bI wouldn't be surprised if you can help us out further.
Objectives
Deliver the Filled Etched Phial to Rau Cliffrunner at the Freewind Post.
When the items are handed over
I don't suppose you've been sent by Zangen, hm?
What the quest-giver says at the end
Hm, yes, this phial of water will serve our purposes perfectly. Because of the shared ancestry of the dryads and the centaurs, the water of the moonwells will enable us to breach the protection of the eternal flame surrounding the centaur relic.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.