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Sulfuras

Report to General Kirika

Sulfuras · quest entry 9416

Silithus — zone entry 1377, named from this realm's area table.

Quest level
60
Required level
1
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 10 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Scout Bloodfist creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

You must be one of General Kirika's new recruits. It's about time you showed up. Bodies wear down quick in the desert.$b$bThe dwarves have been getting reinforcements daily, and we can't afford to lose ground in our struggle for resources in Silithus.$b$bGet your instructions from the General. It's not my job to train you, just find you.

Objectives

Speak with General Kirika at the Horde encampment near Hive'Regal.

What the quest-giver says at the end

It's good that you're hear, but there's no time to waste making small talk. You need instructions, and then you need to get out there.$b$bListen up.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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