Mist
Sulfuras · quest entry 938
Teldrassil — zone entry 141, named from this realm's area table.
- Quest level
- 12
- Required level
- 7
- Time limit
- 540.0 s
- Base experience value
- 910
- Money at the level cap
- 0g 5s 40c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Mist | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The sabercat's fur is a distinctive gray color, blending into the surrounding forest. As she lays there, you observe that she is badly wounded, with deep lacerations across her back and stomach.$b$bShe raises her head and gazes at you, bright intelligence shining in blue eyes. She seems to wish to follow you.
Objectives
Escort Mist to Sentinel Arynia Cloudsbreak at the moon well near the Oracle Tree.
When the items are handed over
Mist... It was my fault! The witches caught me off guard... I should not have let them take you...
What the quest-giver says at the end
Oh, thank you, $n! I feared I would never see Mist again, knowing only her death in my heart, never to be united with my faithful companion. I owe you more than you can know, and you have my eternal gratitude.
The quest-completed text
Lead Mist safely to Sentinel Arynia Cloudsbreak
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.