The Shimmering Frond
Sulfuras · quest entry 931
Teldrassil — zone entry 141, named from this realm's area table.
- Quest level
- 10
- Required level
- 4
- Base experience value
- 840
- Money
- 0g 3s 50c
- Money at the level cap
- 0g 5s 10c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Strange Fronded Plant | game object |
One start, from this realm's own gameobject table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The fronds on this plant shimmer in the forest light, giving it a twisting, pulsing aura.$B$BYou believe that Denalan would want a specimen of this.
Objectives
Bring a Shimmering Frond to Denalan at Lake Al'Ameth
When the items are handed over
You have something for me?
What the quest-giver says at the end
Where did you get this? I haven't seen a plant like this since a sojourn I made to the Swamp of Sorrows... decades ago! It's amazing that a specimen made its way to Teldrassil. And it's grown to such a size!$B$BThank you, $N. Forgive my shortness of words, but there is a test I would like to perform on this frond...
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.