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Sulfuras

Break a Few Eggs

Sulfuras · quest entry 815

Durotar — zone entry 14, named from this realm's area table.

Quest level
8
Required level
6
Base experience value
700
Money
0g 2s 25c
Money at the level cap
0g 4s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Cook Torka creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Taillasher Egg 3
Reward Tough Hunk of Bread 5
Reward Tough Jerky 5

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Bah! I almost forgot I need to get breakfast ready.$B$B$N, get yourself movin' and get me some taillasher eggs. I'll need at least three of them if I'm going to have enough for tomorrow's meal.$B$BThe Bloodtalon taillashers can be fierce, and protect their eggs to the death more often than not. They sometimes bury their eggs too deep in the earth to uncover safely, but if you head to the Echo Isles to the southeast of Sen'jin Village, you can usually find them all over those islands.

Objectives

Bring 3 Taillasher Eggs to Cook Torka in Razor Hill.

When the items are handed over

Breakfast, lunch, dinner! Who cares which meal it is? It still has to be cooked by someone--namely me!

What the quest-giver says at the end

You might be weak, but at least you're not clumsy, $N.$B$BHere, take this and get outta my way. I've got cooking to do.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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