Rites of the Earthmother
Sulfuras · quest entry 755
Red Cloud Mesa — zone entry 220, named from this realm's area table.
- Quest level
- 3
- Required level
- 1
- Base experience value
- 250
- Money at the level cap
- 0g 1s 50c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Chief Hawkwind | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | A Humble Task |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
Your willingness to perform a humble task for the tauren of Narache and your eagerness to learn are noble traits, $n. I believe one day you will be heralded in Thunder Bluff as a $c of greatness.$b$bBefore that you must embark on the Rites of the Earthmother, of which there are three.$b$bThe first test is the Rite of Strength. Travel to Seer Graytongue and tell him Chief Hawkwind has sent you.$b$bYou will find the seer's abode directly to the south of Camp Narache, tucked away in the hills.
Objectives
Travel to Seer Graytongue who lives in the hills directly south of Camp Narache.
What the quest-giver says at the end
Chief Hawkwind sent you? Embarking on the Rites of the Earthmother is no small task...
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.