The Star, the Hand and the Heart
Sulfuras · quest entry 736
Undercity — zone entry 1497, named from this realm's area table.
- Quest level
- 44
- Required level
- 30
- Base experience value
- 5,600
- Money at the level cap
- 0g 33s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 1
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Keeper Bel'dugur | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Next | Forbidden Knowledge |
| Previous | To the Undercity for Yagyin's Digest |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| Asked for | 1 | |
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
You need Yagyin's Digest? Your plan, then, is to gather another flock? Of course it is...and of course I will help you, $gbrother:sister;.$B$BBut you must help me too.$B$BI require three items of power. Bring me these and the digest will be yours.$B$BI cannot utter the names of these items, but I will write them down.$B$BGet me the items on this list. If you can do that, then you are truly worthy of opening your own chapter of our order.
Objectives
Bring the items on Bel'dugur's Note to Keeper Bel'dugur in the Undercity.
When the items are handed over
How goes your mission, $c.
What the quest-giver says at the end
I am impressed! You possess great skill, or great fortune, to have gained these relics. Either way, you are an asset to us.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.