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Sulfuras

The New Frontier

Sulfuras · quest entry 6761

Darnassus — zone entry 1657, named from this realm's area table.

Quest level
55
Required level
54
Base experience value
560
Money at the level cap
0g 33s 0c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 1 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Arch Druid Fandral Staghelm creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

I have relegated my second, Mathrengyl Bearwalker, to deal with Moonglade's call for aid. Speak to him on this matter - NOT me.$B$BLet me give you some... friendly... advice. It is I who led us out of the darkness - NOT the Cenarion Circle in Moonglade - when all was lost for our race. Teldrassil gives us all new life! They would have you believe otherwise, and to believe their propaganda would be a fool's task.$B$BI'll leave it to you to decide whether or not you're a fool.

Objectives

Speak with Mathrengyl Bearwalker at the Cenarion Enclave of Darnassus.

What the quest-giver says at the end

Yes $c, thank you for coming. I apologize about the misunderstanding... the air is thick with mistrust between the Arch Druid here and Keeper Remulos in Moonglade. Each suspect the other of chicanery, and the fact that strange corruptions of Teldrassil continue unabated are still an issue here. It does little to quell mistrust.$B$BRegardless, our duty to the Cenarion Circle remains... even if those who lead it may disagree with one another.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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