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Sulfuras

Trouble in the Deeps

Sulfuras · quest entry 6562

Blackfathom Deeps — zone entry 719, named from this realm's area table.

Quest level
22
Required level
17
Base experience value
435
Money at the level cap
0g 2s 70c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Tsunaman creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

Je'neu Sancrea is in need of aid. He is at the Zoram'gar Outpost in Ashenvale. The Night elf forest is to the north of the Stonetalon mountains. You can reach it by traveling through Windshear Crag or by heading north through Barrens. Zoram Strand is far to the west of the forest. Be careful, $N. There are forces there that will not take to your presence kindly.

Objectives

Speak to Je'neu Sancrea in Ashenvale.

What the quest-giver says at the end

Tsunaman sent you? Excellent. Then we have matters to discuss.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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