Register Sign in
Sulfuras

Sigil of Strom

Sulfuras · quest entry 639

Arathi Highlands — zone entry 45, named from this realm's area table.

Quest level
37
Required level
32
Base experience value
2,850
Money
0g 40s 0c
Money at the level cap
0g 17s 40c
How it is completed
stored id 2
Quest type
stored id 1

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Zengu creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Sigil of Strom 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

In ancient times, trolls fought against the Arathorian Empire and our most capable adversary, Lord Ignaeus of Strom, named Trollbane. He rode into battle wielding Trol'kalar--troll slayer, in their ancient tongue.$b$bBut now the sons of Trollbane are weakened, their stronghold brought to ruin.$b$bThe sword is protected by several sigils that were divided among the survivors of Stromgarde, and we must retrieve them.$b$bThe first was taken by the Syndicate, one of their men in Stromgarde should have it.

Objectives

Get the Sigil of Strom for Zengu in Hammerfall.

When the items are handed over

Have you located the first sigil yet? It is most likely carried on the person of one of the Syndicate agents in Stromgarde.

What the quest-giver says at the end

Excellent, mon. That's a good start to collecting the sigils we'll need to remove Trol'kalar from Trollbane's tomb.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

Search creatures Search areas Search quests Search items Search spells Search characters Back to the front page