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Sulfuras

The Fargodeep Mine

Sulfuras · quest entry 62

Elwynn Forest — zone entry 12, named from this realm's area table.

Quest level
7
Required level
4
Base experience value
475
Money
0g 1s 25c
Money at the level cap
0g 2s 70c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Marshal Dughan creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

The mine in Northshire isn't the only one with problems! I have reports that the Fargodeep Mine in Elwynn has also become a haven for Kobolds.$B$BExplore the mine and confirm these reports, then return to me. The mine is almost due south of Goldshire, between the Stonefield and Maclure homesteads.

Objectives

Explore the Fargodeep Mine, then return to Marshal Dughan in Goldshire.

When the items are handed over

What do you have to report, $N? Have you been to the Fargodeep Mine?

What the quest-giver says at the end

This is bad news. What's next, dragons?!? We'll have to increase our patrols near that mine. Thanks for your efforts, $N. And hold a moment... I might have another task for you.

The quest-completed text

Scout through the Fargodeep Mine

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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