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Sulfuras

Of Forgotten Memories

Sulfuras · quest entry 5781

Eastern Plaguelands — zone entry 139, named from this realm's area table.

Quest level
57
Required level
52
Base experience value
6,000
Money at the level cap
3g 60s 0c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Tirion Fordring creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Redemption

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Taelan's Hammer 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

To help Taelan regain what he has lost, you must gather items from his past.$B$BThe first such item is a toy that I gave to him on his 7th birthday. It was his most cherished possession: A miniature war hammer; an exact replica of my very own.$B$BAfter I was banished for treason, his mother told him that I had died. He was taken to my false grave at the Undercroft, where he buried the hammer along with my memory - forever.$B$BYou must venture to the Undercroft and recover Taelan's hammer.

Objectives

Travel to the Undercroft - at the southernmost section of the Eastern Plaguelands - and recover Taelan's Hammer. Return to Tirion Fordring upon completion of your objective.

When the items are handed over

He must be redeemed.

What the quest-giver says at the end

<Tirion blinks to hold back tears.>$B$BIt was destiny that we meet, $N. You have blessed me with your kindness.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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