Leonid Barthalomew
Sulfuras · quest entry 5522
Burning Steppes — zone entry 46, named from this realm's area table.
- Quest level
- 60
- Required level
- 57
- Base experience value
- 4,950
- Money at the level cap
- 2g 97s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 81
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Tinkee Steamboil | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Egg Collection |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
I received a message from my master, Vectus. Well, the message wasn't really from Vectus...it was from someone named Leonid Barthalomew. I don't know Leonid, but he knew my master, and no one knows my master unless he allows it.$B$BLeonid says Vectus wants the dragon eggs. He wants you to deliver them to him at the Light's Hope Chapel in the Eastern Plaguelands.$B$BThat hurts! Why you? Doesn't Vectus trust me? Oh, never mind... just take the eggs and tell Leonid that I did what our master commanded.
Objectives
Bring the Frozen Eggs to Leonid Barthalomew in the Eastern Plaguelands.
When the items are handed over
You are the one up to mischief in Blackrock Spire, yes? Do you have what I asked for?
What the quest-giver says at the end
Ah, very good. You do not know the evil power for whom you have labored, but now you will know the truth. And fear not--I am no servant of that master. I am Leonid Barthalomew, known as "the Revered" to my brethren in the Argent Dawn.$b$bI tricked Tinkee into sending you and the dragon eggs to me. And it is good that my trick was successful, for had these eggs reached their intended destination, a great power would have fallen into the hands of the enemy.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.