Lazy Peons
Sulfuras · quest entry 5441
Valley of Trials — zone entry 363, named from this realm's area table.
- Quest level
- 4
- Required level
- 3
- Base experience value
- 445
- Money at the level cap
- 0g 2s 70c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Foreman Thazz'ril | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Cursed peons! They work hard gathering lumber from the trees of the valley, but they're always taking naps! I need someone to help keep the peons in line.$B$BYou look like the right $r for my task. Here, you take this blackjack and use it on any lazy peons you find sleeping on the job. A good smack will get them right back to work! Return the blackjack when you're done.$B$BLousy slacking peons...
Objectives
Use the Foreman's Blackjack on Lazy Peons when they're sleeping. Wake up 5 peons, then return the Foreman's Blackjack to Foreman Thazz'ril in the Valley of Trials.
When the items are handed over
No good lazy...$B$B Eh? Do you have my blackjack? Did you catch any peons sleeping on the job?!
What the quest-giver says at the end
Good, good. Maybe they'll think twice before slacking next time! Thanks for the help!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.