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Sulfuras

Baron's Demise

Sulfuras · quest entry 523

Alterac Mountains — zone entry 36, named from this realm's area table.

Quest level
40
Required level
30
Base experience value
3,900
Money
1g 0s 0c
Money at the level cap
0g 23s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Magistrate Henry Maleb creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Assassin's Contract

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Head of Baron Vardus 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

The contract you recovered was signed by Baron Vardus, a noble of the former kingdom of Alterac, and one known for a cold heart and brutal practices. I'm not surprised someone like the Baron was behind this.$B$BFind this man. Find him, and bring him to justice. He must be among the Syndicate haunts - perhaps at the ruins of Strahnbrad, or perhaps within the valley north of them.

Objectives

Bring the Head of Baron Vardus to Magistrate Maleb in Southshore.

When the items are handed over

Baron Vardus cannot think Southshore will allow him to send his thugs against us with impunity. I want his head!

What the quest-giver says at the end

Thank you, $N. My head rests a little easier, knowing that villain lost his.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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