Brother Carlin
Sulfuras · quest entry 5210
Eastern Plaguelands — zone entry 139, named from this realm's area table.
- Quest level
- 56
- Required level
- 50
- Base experience value
- 2,900
- Money at the level cap
- 1g 74s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Chromie | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Annals of Darrowshire |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The Annals of Darrowshire, through my magic, has gained pages at its end, and now it extends its history beyond the battle. One of the extra passages tells of another Redpath, Carlin, who survived Joseph's betrayal. Carlin's now in the Plaguelands to the east, at the Light's Hope Chapel.$B$BTake the book and speak with him.
Objectives
Bring the Extended Annals of Darrowshire to Carlin Redpath in Eastern Plaguelands.
When the items are handed over
You've come from the west? How fare the rest of Lordaeron? I know that Andorhal is lost, but has the Scourge yet reached fair Tirisfal?
What the quest-giver says at the end
What is this book? The Annals of Darrowshire? That was my home before the war... my home before the battle that destroyed it! Why did you bring me this book?$B$BBut look here! At the end there are pages that tell tales of the days beyond the battle! Here is a passage about me! And one about my brother Joseph! Is this book true?$B$BWe must discover the truth!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.