Zenn's Bidding
Sulfuras · quest entry 488
Teldrassil — zone entry 141, named from this realm's area table.
- Quest level
- 5
- Required level
- 4
- Base experience value
- 450
- Money
- 0g 1s 0c
- Money at the level cap
- 0g 2s 70c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Zenn Foulhoof | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 3 | |
| Asked for | 3 | |
| Asked for | 3 | |
| Reward | 5 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Eager for work, I see. Lucky for you a day never goes by that I don't wish I had a fledgling $c to perform my bidding.$b$bYou see, $N, I can make you very happy and provide you with things you never dreamed of having. But in order for that to happen you must bring me certain items.$b$bMy business in the forest often requires certain. . .reagents. Fetch for me 3 Nightsaber Fangs, 3 Strigid Owl Feathers and 3 swatches of Webwood Spider Silk.$b$bLet's keep this our little secret, $r.
Objectives
Bring Zenn Foulhoof outside of Dolanaar 3 Nightsaber Fangs, 3 Strigid Owl Feathers and 3 swatches of Webwood Spider Silk.
When the items are handed over
Have you been a busy little bee, $N? I've been waiting for you to bring me what I need.
What the quest-giver says at the end
Ha ha! Well, done indeed.$b$bWho would have ever guessed that I, Zenn Foulhoof, would have a $r to do my bidding? Certainly not me! But so it goes... this beloved world of ours is full of surprises.$b$bThree cheers for the naive and gullible!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.