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Sulfuras

Galgar's Cactus Apple Surprise

Sulfuras · quest entry 4402

Valley of Trials — zone entry 363, named from this realm's area table.

Quest level
3
Required level
1
Base experience value
380
Money
0g 0s 50c
Money at the level cap
0g 2s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Galgar creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Cutting Teeth

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Cactus Apple 10
Reward Cactus Apple Surprise 10

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

It sure gets hot out here in the Valley of Trials.$B$B<Galgar wipes his brow.>$B$BIf only I had some cactus apples, I could make my famous cactus apple surprise! Nothing cools you off faster than a piece of that delicious treat.$B$BI'll tell you what, $N. If you bring me 10 cactus apples, I'll make you a few portions of cactus apple surprise to take with you on your adventures. If you're interested, you can find cactus apples growing near the cactus plants around here.

Objectives

Bring Galgar 10 Cactus Apples. You remember him saying that they could be found near cactuses.

When the items are handed over

Have you finished collecting cactus apples?

What the quest-giver says at the end

Wonderful, $N! As promised, here is your cactus apple surprise plus a little something extra.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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