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Sulfuras

The Public Servant

Sulfuras · quest entry 433

Dun Morogh — zone entry 1, named from this realm's area table.

Quest level
11
Required level
6
Base experience value
660
Money
0g 3s 0c
Money at the level cap
0g 3s 90c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Senator Mehr Stonehallow creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

As a member of the Senate and the Explorers' League, I've taken it upon myself to take care of this part of the trogg infestation that has gripped our lands.$b$bThey've certainly made a mess of Gol'Bolar quarry, and for no reason. As we dug deep into the earth, they poured out, destroying our equipment and driving the miners out. There's not much for us to do but to exterminate the lot of them, rebuild, then get back to work.$b$bIf you help me with the troggs, I'll gladly recompense you for your time.

Objectives

Kill 10 Rockjaw Bonesnappers for Senator Mehr Stonehallow at the Gol'Bolar quarry.

When the items are handed over

If we can remove the troggs from Gol'Bolar quarry, it will be the first step of many that we will have to undertake to rid ourselves of this menace.

What the quest-giver says at the end

It is a start. Hopefully we can take advantage of it, and move some Mountaineers in to secure the area. Then we can begin to restore our infrastructure and get the miners back to work.$b$bThank you for your assistance, $n.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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