Rejold's New Brew
Sulfuras · quest entry 415
Dun Morogh — zone entry 1, named from this realm's area table.
- Quest level
- 10
- Required level
- 8
- Base experience value
- 85
- Money at the level cap
- 0g 0s 60c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Pilot Bellowfiz | creature |
| Tharek Blackstone | creature |
2 starts, from this realm's own relation tables — a quest can be offered by more than one creature or object.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Perfect Stout |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Rejold Barleybrew at Brewnall Village has been asking for you.$B$BHe wants to talk to you about a new drink he's been brewing...said something about you helping him with it. You might want to head back to Brewnall Village and see what he has to say.$B$BThere could be some free booze in it for you...
Objectives
Speak with Rejold Barleybrew.
What the quest-giver says at the end
$N! You know that Shimmerweed you brought me? Well I used it in a few recipes I've been working on, and one of them turned out great!$b$bHere, try it out and tell me what you think...
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.