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Sulfuras

Haze of Evil

Sulfuras · quest entry 4143

Un'Goro Crater — zone entry 490, named from this realm's area table.

Quest level
52
Required level
47
Base experience value
5,100
Money
0g 75s 0c
Money at the level cap
1g 23s 0c
How it is completed
stored id 2
Quest type
stored id 81

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Gregan Brewspewer creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous A Visit to Gregan

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Atal'ai Haze 5

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

To tell you the truth, $N, I've never seen any plants like this in my travels. Perhaps I should take a trip to this crater...$B$BAt any rate, I think I know just the thing Muigin's looking for -- Atal'ai haze. It's horrid stuff, hard to collect, but it's just what he needs to control the little monsters.$B$BYou'll need to visit the temple of Atal'Hakkar in the Swamp of Sorrows. The Atal'ai Haze can be collected from the deep lurkers, murk worms, or oozes found there. Good luck, $N!

Objectives

Collect 5 samples of Atal'ai Haze, then return to Muigin in Un'Goro Crater.

When the items are handed over

Larion's still not speaking to me! He sure knows how to hold a grudge.

What the quest-giver says at the end

I admit, I'm a bit hesitant to touch that stuff, $N! But if Gregan says it'll work, then I'm willing to give it a try!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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