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Sulfuras

Shimmer Stout

Sulfuras · quest entry 413

Dun Morogh — zone entry 1, named from this realm's area table.

Quest level
10
Required level
8
Base experience value
420
Money at the level cap
0g 2s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Rejold Barleybrew creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous The Perfect Stout

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Barrel of Shimmer Stout 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I'd like my brother Wellart to try my new Shimmer Stout. He's a Mountaineer stationed in the southern guard tower, one of two towers on the border to Loch Modan.$B$BHe may not be a brewer like the rest of us Barleybrews, but he loves his drinks and I know he'll like this one.$B$BCan you bring him this Barrel of Shimmer Stout for me?

Objectives

Take the Barrel of Shimmer Stout to Mountaineer Barleybrew.

When the items are handed over

Hello, $C! And what business takes you all the way out here?$B$BSomething exciting, I hope. I haven't been in a good fight in days, and this barrel of ale is almost dry...

What the quest-giver says at the end

<Mountaineer Barleybrew tastes the Shimmer Stout...>$B$BOh. Whoa! This stuff really puts a shine in your eyes. I feel like I can see in the dark!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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