The Smoldering Ruins of Thaurissan
Sulfuras · quest entry 3701
Ironforge — zone entry 1537, named from this realm's area table.
- Quest level
- 54
- Required level
- 50
- Base experience value
- 5,450
- Money
- 1g 65s 0c
- Money at the level cap
- 2g 61s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Royal Historian Archesonus | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Smoldering Ruins of Thaurissan |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Venture to the smoldering ruins of Thaurissan in the Burning Steppes and gather as much information as possible.$B$BIt is said that mysterious relics litter the ruins. Perhaps you should start your search there, $N. Beware the Thaurissan guardians: Assassins that guard the ruins, keeping whatever secrets may still be buried there protected.
Objectives
Venture to the Ruins of Thaurissan in the Burning Steppes and recover information from the Thaurissan Relics. Return to Royal Historian Archesonus when you have recovered the information.
When the items are handed over
Do you bring new information?
What the quest-giver says at the end
Oh my! This information explains quite a lot about Thaurissan.$B$BThere is much more to learn!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.