The God Hakkar
Sulfuras · quest entry 3528
Sunken Temple — zone entry 1417, named from this realm's area table.
- Quest level
- 53
- Required level
- 40
- Base experience value
- 7,900
- Money
- 2g 40s 0c
- Money at the level cap
- 2g 85s 0c
- How it is completed
- stored id 2
- Quest type
- stored id 81
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Yeh'kinya | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Ancient Egg |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Now it is time to capture the essence of the avatar of Hakkar.$B$BTake the Egg of Hakkar to the Sanctum of the Fallen God in the Sunken Temple in Azeroth. Invoke the egg's power to stir the dead god.$B$BHe will send his minions against you. Defeat his bloodrinkers and take their Hakkari blood, then use the blood to dowse the eternal flames that hold Hakkar's spirit. When all the flames go out, the avatar of Hakkar will enter our world.$B$BDefeat him, and place his essence within the egg of Hakkar.
Objectives
Bring the Filled Egg of Hakkar to Yeh'kinya in Tanaris.
When the items are handed over
Have you defeated the avatar of Hakkar, $N? Has his essence yet empowered the egg I gave you?
What the quest-giver says at the end
The essence of Hakkar has been collected! Even now the Egg stirs with life! Could the myths of Hakkar be true?$B$BThat must not be true, for it is then I fear what Hakkar may do if birthed again. I will keep this egg safe and be sure it does not fall into evil hands.$B$BYour labors with me are finished, $N. You have touched a legend, and your actions may one day change the face of our world.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.