Everything Counts In Large Amounts
Sulfuras · quest entry 3501
Blasted Lands — zone entry 4, named from this realm's area table.
- Quest level
- 55
- Required level
- 45
- Base experience value
- 5,650
- Money at the level cap
- 3g 39s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Kum'isha the Collector | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Although you may never find a flawless sphere of draenethyst, you will undoubtedly uncover various imperfect fragments of the draenethyst in your exploration of these lands.$B$BWhile it is doubtful that Kum'isha will be able to use the flawed fragments to return home, the pieces may serve other, useful purposes for the draenei.$B$BReturn any piece of flawed draenethyst fragments that you may find and I shall reward you.
Objectives
Bring Kum'isha Imperfect Draenethyst Fragments and be rewarded for each one you turn in.
When the items are handed over
Have you had any luck in your exploration?
What the quest-giver says at the end
You truly disgust me, $r. A grown $g man:woman; drooling over a pile of junk? Pitiful! Take your reward and get out of my sight.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.