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Sulfuras

Wolves Across the Border

Sulfuras · quest entry 33

Northshire Valley — zone entry 9, named from this realm's area table.

Quest level
2
Required level
1
Base experience value
170
Money at the level cap
0g 0s 90c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Eagan Peltskinner creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Next Milly Osworth
Previous Eagan Peltskinner

The chain is the realm's own: these are the previous and next entries this quest row stores. This row also carries exclusive group -18, which means the client offers it alongside other quests in that group.

Items this row names

RoleItemCount
Asked for Tough Wolf Meat 8
One of these rewards Soft Fur-lined Shoes 1
One of these rewards Wolfskin Bracers 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I hate those nasty timber wolves! But I sure like eating wolf steaks... Bring me tough wolf meat and I will exchange it for something you'll find useful.$B$BTough wolf meat is gathered from hunting the timber wolves and young wolves wandering the Northshire countryside.

Objectives

Bring 8 pieces of Tough Wolf Meat to Eagan Peltskinner outside Northshire Abbey.

When the items are handed over

Hey $N. I'm getting hungry...did you get that tough wolf meat?

What the quest-giver says at the end

You've been busy! I can't wait to cook up that wolf meat...$B$BI have some things here you might want - take your pick!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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