Lightforge Iron
Sulfuras · quest entry 321
Duskwood — zone entry 10, named from this realm's area table.
- Quest level
- 29
- Required level
- 20
- Base experience value
- 590
- Money at the level cap
- 0g 3s 60c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Glorin Steelbrow | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Doomed Fleet |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The shipwrecks off the shore here are the doomed Third Fleet of Kul'Tiras, burned and sunk by Red Dragons during the last Great War.$B$BThe Fleet hailed from Lordaeron, but one ship, an Elvish Destroyer: Flying Osprey, was with it. It was shipping a load of Lightforge Iron and joined the Third Fleet for protection. Ironic that it sunk to the same dragons...$B$BEnough history. The Flying Osprey is wrecked to the south of Menethil Harbor. If you find the Lightforge Iron there, bring it to me.
Objectives
Search the wreckage of The Flying Osprey in the Wetlands.
What the quest-giver says at the end
This chest is waterlogged, and its siding broken. Many claw marks mar both the inside and outside of the chest...as if Murlocs have searched through it and stolen its treasure.$B$BBut tucked deep within the chest is a single Lightforge Ingot. Unfortunately, many more will be needed if enough metal to fashion a weapon is to be gained.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.