Report to Ironforge
Sulfuras · quest entry 301
Loch Modan — zone entry 38, named from this realm's area table.
- Quest level
- 15
- Required level
- 10
- Base experience value
- 540
- Money
- 0g 1s 75c
- Money at the level cap
- 0g 3s 30c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Jern Hornhelm | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Excavation Progress Report |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
We'll need approval to get Ironband more blastpowder. You'll have to take his report to the Explorers' League headquarters in Ironforge.$B$BHere's the report. Give it to Prospector Stormpike, and don't forget to duck after you deliver it. Stormpike is hotheaded, and he won't be happy to hear of Ironband's slow progress at the site.$B$BYou'll find Stormpike in the Assembly of Explorers.
Objectives
Take Ironband's Progress Report to Prospector Stormpike.
When the items are handed over
We Stormpikes don't like being bothered with trivial matters, $c. I hope you brought news worthy of my valuable attention.
What the quest-giver says at the end
Curse that Ironband! I sent him a load of blastpowder weeks ago, but he's made no mention of it in this report.$B$BSo...where did the blastpowder go?!?
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.