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Sulfuras

Witherbark Cages

Sulfuras · quest entry 2988

The Hinterlands — zone entry 47, named from this realm's area table.

Quest level
45
Required level
40
Base experience value
3,900
Money at the level cap
0g 23s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Gryphon Master Talonaxe creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

The son of our mightiest gryphon is gone! Swiftwing's heir, Sharpbeak, was lost while hunting with his parents a few days ago, and we believe it was the trolls who took him.$B$BYou must aid us! Search the cages in the two Witherbark troll villages to see if Sharpbeak is there.

Objectives

Check the cages at the two Witherbark villages, then return to Gryphon Master Talonaxe.

When the items are handed over

Have you searched the cages, $N? We must find Sharpbeak!

What the quest-giver says at the end

Sharpbeak wasn't at the villages? Hm... this is grim news. That gryphon is destined to lead the next generation of gryphons. If he is lost then the strength and spirit of our fleet will suffer immensely.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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