Gnome Improvement
Sulfuras · quest entry 2948
Ironforge — zone entry 1537, named from this realm's area table.
- Quest level
- 35
- Required level
- 28
- Base experience value
- 2,750
- Money
- 0g 30s 0c taken as a requirement
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 7 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Talvash del Kissel | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Return of the Ring |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| Asked for | 1 | |
| Asked for | 1 | |
| Reward | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Listen $n, that ring is yours, sure... but I can make you a better one! That design, like I said, is really simple. I am a lot more skilled now, and for the mere fee of thirty silver coins I'll spruce it up for you! Well, a little more than thirty, actually...$B$BI'm in a tight spot right now; all my material stock is all dried up. If you bring me a bar of silver and a moss agate, I'll add a silver and agate lattice to the ring that will give it a little more pizzazz!$B$BTrust me!
Objectives
Bring the Brilliant Gold Ring, a Silver Bar, a Moss Agate, and 30 silver coins to Talvash del Kissel in Ironforge.
When the items are handed over
Do you have the materials I need? I wouldn't ask you for them if I wasn't down on my luck...
What the quest-giver says at the end
Ah, exactly what I needed! Someday, when I find myself out of this hole that I am unjustly in, I will make for you, for EVERYONE the finest trinkets in all of Azeroth! Until then, thanks for being a sport about the reagents. I'd normally charge ten times what I have charged you for a ring of this quality...$B$BSpeaking of rings, here's your new one!
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.