The Super Snapper FX
Sulfuras · quest entry 2944
Feralas — zone entry 357, named from this realm's area table.
- Quest level
- 48
- Required level
- 42
- Base experience value
- 4,400
- Money at the level cap
- 0g 26s 40c
- How it is completed
- stored id 2
- Quest type
- stored id 1
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Curgle Cranklehop | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | The Borrower |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 | |
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
Have the first look at my new invention, $N. All you need to do is target whatever it is you'd like to take a picture of, and push the button.$B$BWhat was that creature from the Hinterlands that you mentioned? Gammerita? Well, good luck finding her. I'm sure Daryn will be quite pleased with the snapshot you return to her.$B$BIn any case, here's the Super Snapper. Have fun!
Objectives
Use the Super Snapper FX to take a snapshot of Gammerita, then return to Daryn Lightwind in Rut'theran Village.
When the items are handed over
So, you have finally returned, $N. And you've brought the contraption that Curgle built for me -- perfect.
What the quest-giver says at the end
Well! Curgle's invention lived up to its expectations.$B$BDon't get too excited, but do know that I am pleased with your work, $N.$B$BNow, where did I leave that book...
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.