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Sulfuras

Consult Master Gadrin

Sulfuras · quest entry 2935

The Hinterlands — zone entry 47, named from this realm's area table.

Quest level
45
Required level
40
Base experience value
2,900
Money at the level cap
0g 17s 40c
How it is completed
stored id 2
Quest type
stored id 1

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Apothecary Lydon creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Undamaged Venom Sac

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

The venom from the broodguards wasn't as potent as the venom you brought originally. It must have come from a different spider.$B$BI want a fresh sample of that venom. To find out where it came from, you must consult with a troll who knows the Witherbark well--Master Gadrin in Sen'jin Village. Travel to Durotar and speak with Gadrin. With luck, he'll know where the Witherbarks get their venom.

Objectives

Speak with Master Gadrin in Sen'jin Village.

What the quest-giver says at the end

Ah, so you want fresh venom from the spider of the witherbarks, yes? Well, sit down... you're not going to like what I have to tell you.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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