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Sulfuras

Sprinkle's Secret Ingredient

Sulfuras · quest entry 2641

Tanaris — zone entry 440, named from this realm's area table.

Quest level
49
Required level
44
Base experience value
4,550
Money at the level cap
0g 27s 60c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Sprinkle creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous In Good Taste

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Violet Tragan 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

When I was a kid, my sister used to do all the cooking. It was horrible! I could barely stomach some of her concoctions -- until I found what I like to call my "secret" ingredient! Add it to anything, and... WOW! It tastes great!$B$BWhat is it, you ask? It's a mushroom called the Violet Tragan. If you want me to help you turn this horrid-tasting brew into something edible, head to the Hinterlands, and look for a small lake there.$B$BOh, and remember, the Violet Tragan can only be found underwater.

Objectives

Sprinkle in Gadgetzan wants you to collect a Violet Tragan and return it to her.

When the items are handed over

Under the waters of that lake -- it's the only place where the Violet Tragan can be found. Hope you're good at holding your breath!

What the quest-giver says at the end

That's the stuff, $N!$B$BIt looks so good, I might just... Haha, gotcha!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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