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Sulfuras

The Disgraced One

Sulfuras · quest entry 2621

Blasted Lands — zone entry 4, named from this realm's area table.

Quest level
50
Required level
45
Base experience value
1,200
Money at the level cap
0g 7s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Fallen Hero of the Horde creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Fall From Grace

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

Regret. It is all I have now. One bad decision resulting in several horrible outcomes. If only I had waited for those orders. Maybe they would have detailed the horrors that awaited us in those cursed lands! Maybe they were to redirect us to another detail? Ultimately, it was my fault. All of it was my fault.$B$BSo here I stand, awaiting orders. I must know. I must have those orders.$B$BDispatch Commander Ruag resides in Stonard. Find him and find out what became of the orders.

Objectives

Speak to Dispatch Commander Ruag in Stonard.

What the quest-giver says at the end

Thrall's Grasp... The story is still fresh in my mind.$B$B<Commander Ruag shakes his head.>$B$BTerrible thing that happened to that regiment. The horde lost some of its best soldiers when that battalion was destroyed.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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